class VirusMistGrenadeAmmo extends KFAmmunition;

defaultproperties
{
     AmmoPickupAmount=1
     MaxAmmo=3
     InitialAmount=1
     IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
     IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
     ItemName="VMG Ammo"
}
